We are back at Hogwarts. They had a huge update and I wanted to see what was added to Hogwarts Legacy and how they improved on things
The update to Hogwarts was incredibly large, let’s see how it pans out. Click here to see the developers notes about the update.
To start this off I have a confession.
I was going to add in a few mods to the game so I went looking and found one or two. One was to help with lag, and the rest nothing extravagant; an ear ring mod and a pre-face mod. After 10 minutes of looking everywhere I realized that I, for some reason, installed the game on my 7200rpm SATA drive. I do not remember why I would do that, but I did. Thus the reason it was lagging and slow.
Steam finally comes through with a big W (they have a transfer game to different folder or drive function) and I was able to reinstall the game on my SSD drive with no complications. What a difference, it runs awesome now.
Saturday we are getting ourselves familiar with the game again, though I was playing it a little on and off a bit during the week. We took on a huge quest and completed it. “San Bakars Trial” and it was a ton of fun. During that time I found out a Griphorn can be a mount. WOW. That was pretty awesome. (See the inset photo.)
Sunday we continued with Bird in the Hand and that too was pretty great and fun. We then dove into Henrietta’s hideaway and oh boy is that place a mess with at least 3 quests linked to the place. It gets confusing and hard to manage. But it was super fun none the less.
Developer notes
This Patch unlocks the Haunted Shop mission previously available only to Sony platforms on all supported platforms, as well as all previously exclusive items and cosmetics, including:
- The Onyx Hyppogriff mount.
- The Felix Felicis Potion.
- The Shopkeeper Cosmetic set.
It also includes new, never seen before cosmetic items, AND a new broom:
- The Lavender Borealis.
- The Azkaban Themed gear.
- The Circular Taped Spectacles.
A Photo Mode has also been added to allow players to capture screenshots of their Hogwarts Legacy experience and all their newly unlocked cosmetics. *Photo mode will become available after completing the mission to gain access the field guide.
In addition, this patch also provides players with a talent point reset function, to re-build your ideal Witch/Wizard without having to start a new playthrough. Multiple bugs have also been addressed (Details below).
Localization
- Implemented several updated localized Voice Over retakes for Japanese and Spanish.
- Fixed the Brazilian Portuguese translation of “Silver Rim Spectacles”.
- Fixed a Typo in the “Wingardium Leviosa” French spell description.
- Fixed several Voice Over cut-offs throughout the game.
Audio
- Fixed several Voice Over cut-offs throughout the game.
- Fixed instance where the SFX/Dialogue Volume would become louder than the music Volume while using stereo devices and being set to 50%. HL-12010
UI
- Fixed instance that made player unable to select field guide pages’ options when accessing the menu while holding down the basic spell cast button. HL-1052
- Fixed instance where loading a Manual Save or Fast traveling to certain locations would cause alohamora prompts to disappear from magical beast cages. HL-6258
- Fixed instance where Dark Arts spells would become not equippable after equipping regural spells in loadout 1. HL-643
- Fixed instance where the mission icon for the last arc of the Broom race would linger on screen after completion.
Gameplay
- Removed butterflies misleading players to previously opened treasure chests. HL-10269
- Fixed Instance where using the Swift talent on the edge of the map would cause mission progression to linger on the “Seach for the Rune Symbol” step. HL-15794
Achievements
- Fixed instance where the Fountain on Hogwarts grounds flying field guide page wouldn’t count towards the Map Counters or The Bell Tower Wing Sector. HL-2376
NPC
- Fixed instance where Lodgok would occasionally remain stuck inside the Hogshead in Hogsmeade instead of traveling to the Witch’s Tomb, preventing player progression. HL-15831
Avatar
- Fixed instance where it wouldn’t be possible for the avatar to climb and reach a treasure chest in the High Keep. HL-15709
- Fixed instance where the Legendary Masquerade Masks would clip within the avatar’s face when equipped. HL-4453
- Fixed instance where swimming to treasure vault near Keenbridge would cause the avatar to fly into the air. HL-47
Navigation
- Fixed instance where Professor Garlick and Professor Hecat could get stuck moving in the air after leaving the hospital.
- Fixed instance where a loading screen would cause a cage door to lock up again without regenerating an alohamora lock on it in a bandit camp on the north end of the map. HL-16327
- Fixed instance where loading a save and fast travelling to any location would make alohomora locks disappear from fixed cages. HL-6258
- Fixed instance where bone clusters would lose collision and fall through the floor when interacted with.
Combat
- Fixed Instance where Loyalist assassin enemies’ attacks would not damage the avatar. HL-16614
Lighting
- Fixed instance where blinding lighting VFX would display when exiting the Hallway castle vault.
- Fixed instance where light changes would be visible when the camera angle shifts while in conversation with Professor Garlick in the Greenhouse. HL-687
Accessibility
- Fixed instance where setting left handed mode while in the vivarium caused the avatar to drink a potion or deploy combat plants while attempting to access the beasts’ menu. HL-8911